
Unity
Unity is a powerful and widely used game development platform that allows creators to build interactive 2D, 3D, virtual reality (VR), and augmented reality (AR) experiences. Known for its user-friendly interface and cross-platform capabilities, Unity is popular among both beginners and professional developers.


Getting Started with Unity
Create simple 2D/3D projects
Introduction to Unity Editor and layout, Creating and manipulating GameObjects. Basic scene creation with lighting, camera, and objects, Using Unity’s 2D and 3D modes, Drag-and-drop features with minimal coding Writing simple C# scripts.



Game Development Unity
Interactive elements and game logic
Animation using Unity Animator. Handling input systems (keyboard, mouse, touch, mobile controls), Audio integration (background music, sound effects), Introduction to prefabs, scenes, and asset management. Building for different platforms.



Advanced Unity
Games with advanced features
Advanced C# scripting (coroutines, events, object-oriented design), Multiplayer or networked games using Unity Netcode or Photon Using ScriptableObjects and custom tools, Advanced lighting and shaders, Optimizing performance for mobile and VR platforms.

Additional Unity Game Object
Everything in Unity is a Game Object, and behaviors are added using components like scripts, physics, or animations.

Unity Module 1
Unity is a Game Object Built-in tools for animation, UI design, lighting, and navigation make it easier to design complete games and apps visually.


Unity Module 2
Unity is a Game Object Built-in tools for animation, UI design, lighting, and navigation make it easier to design complete games and apps visually.


Unity Module 3
Unity is a Game Object Built-in tools for animation, UI design, lighting, and navigation make it easier to design complete games and apps visually.
